<!-- 

Please refer to the documentation in SAGMillRecipes_Core/_User for details on the format used.
Recipes for the alloy smelter have multiple inputs (up to three) and a single output. Multiple output tags
can be used as long as they are for the same item. This allows 'chance' outputs, for example, if you wanted to 
output some 4 bronze ingots with a 50% chance of a fith, you would use:

<recipe name="Smelted Bronze" energyCost="750">
   <input>
      <itemStack oreDictionary="ingotCopper" number="1"/> 
   </input>
   <input>
      <itemStack oreDictionary="ingotTon" number="3"/> 
   </input>      
   <output>
     <itemStack oreDictionary="ingotBronze" number="4" exp="0.5"/>
     <itemStack oreDictionary="ingotBronze" number="1" exp="0.5" chance="0.5"/>
   </output>
</recipe>   


The 'exp' value ranges from 0-1. Some exmaple values from a vanilla furnace are:
gold=1
iron=0.7
food=0.35
sand/cobble/wood=0.1

-->

<AlloySmelterRecipes>
  
  <recipeGroup name="EnderIO"> <!-- Required for EnderIO to function correctly. -->
    
    <recipe name="Electrical Steel" energyCost="1000">
      <input>
        <itemStack itemID="265" /> <!-- Iron -->
        <itemStack itemID="263" /> <!-- Coal -->        
        <itemStack oreDictionary="itemSilicon"/>
      </input>
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="0" exp="0.5"/> 
      </output>
    </recipe>
    
    <recipe name="Energetic Alloy" energyCost="1000">
      <input>
        <itemStack itemID="331" /> <!-- Red stone -->
        <itemStack itemID="266" /> <!-- Gold -->
        <itemStack itemID="348" /> <!-- Glow stone -->
      </input>                  
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="1" exp="0.7"/> 
      </output>
    </recipe>
    
    <recipe name="Vibrant Alloy" energyCost="1000">
      <input>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="1"/> <!-- Energetic Alloy -->
        <itemStack itemID="368" /> <!-- Ender Pearl -->
      </input>                       
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="2" exp="1"/> 
      </output>
    </recipe>
    
    <recipe name="Redstone Alloy" energyCost="1000">
      <input>
        <itemStack itemID="331" /> <!-- Redstone -->
        <itemStack modID="EnderIO" itemName="enderIO:itemMaterial" itemMeta="0" /> <!-- Silicon -->
      </input>
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="3" exp="0.5"/> 
      </output>
    </recipe>
    
    <recipe name="Conductive Iron" energyCost="1000">
      <input>
        <itemStack itemID="331" number="2"/> <!-- Redstone -->
        <itemStack itemID="265" /> <!-- Iron Ingot -->
      </input>
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="4" exp="0.5"/> 
      </output>
    </recipe>
    
    <recipe name="Pulsating Iron" energyCost="1000">
      <input>
        <itemStack itemID="265" /> <!-- Iron Ingot -->
        <itemStack itemID="368" /> <!-- Ender Pearl -->
      </input>
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:itemAlloy" itemMeta="5" exp="0.7"/> 
      </output>
    </recipe>
    
    <recipe name="Fused Quartz" energyCost="500">
      <input>
        <itemStack itemID="406" number="4" /> <!-- Nether Quartz-->
      </input>            
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:blockFusedQuartz" itemMeta="0" exp="0.5"/> 
      </output>
    </recipe>
    
    <recipe name="Fused Glass" energyCost="250">
      <input>
        <itemStack itemID="12" />
      </input>            
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:blockFusedQuartz" itemMeta="1" exp="0.2"/> 
      </output>
    </recipe>
    
    <recipe name="Fused Glass (Ore Dict)" energyCost="250">
      <input>
        <itemStack oreDictionary="sand" />
      </input>            
      <output>
        <itemStack modID="EnderIO" itemName="enderIO:blockFusedQuartz" itemMeta="1" exp="0.2"/> 
      </output>
    </recipe>
  
   
  </recipeGroup>
  
  
  <recipeGroup name="Thermal Expansion">  
  
    <recipe name="Electrum Ingot" energyCost="500">
      <input>
        <itemStack oreDictionary="ingotGold"/>
        <itemStack oreDictionary="ingotSilver"/>
      </input>            
      <output>
       <itemStack oreDictionary="ingotElectrum" number="2" exp="0.25"/>        
      </output>
    </recipe>
    
    <recipe name="Invar Ingot" energyCost="750">      
      <input>
        <itemStack oreDictionary="ingotNickel" />     
        <itemStack oreDictionary="ingotIron" number="2"/>
      </input>
      <output>
       <itemStack oreDictionary="ingotInvar" number="3" exp="0.25"/>        
      </output>
    </recipe>
    
    <recipe name="Hardened Glass" energyCost="400">                      
      <input>       
        <itemStack oreDictionary="dustObsidian" number="8"/>
        <itemStack oreDictionary="ingotLead" />
      </input>
      <output>                          
       <itemStack modID="ThermalExpansion" itemName="Glass" number="2"/>        
      </output>
    </recipe>
    
  </recipeGroup>
  
  <vanillaFurnaceRecipes enabled="true"/>       

  
</AlloySmelterRecipes>  
